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My passion lies in studying life, bringing things to life, and constantly challenging myself. My main focus is 3D animation and rigging. I also enjoy rapid prototyping my own games, creating custom VFX and shaders, and diving into 3D design — whether that means designing characters to rig and animate, or crafting props and building environments. In my free time, I love growing plants, socializing, making clothes, singing or listening to music, reading, roller skating, and drawing landscapes and animals.
I’m a highly motivated individual, seeking greater challenges in animation and technical art — beyond what I currently find at school. Furthermore, I’m not just looking to grow — I want to sharpen my skills, spar with others, and create work that moves people and feels truly alive.
I have a very keen eye for animation, which allows me to break down movement with clarity and visualize the key snapshots that create a fluid sequence. While it’s easy to sense when an animation feels right or wrong, understanding why — and being able to pinpoint and improve it — is much more challenging. That’s why I strive to study from life and capture the feelings behind a motion. This helps me focus on the subtle micro-movements and their emotional impact to help create animations that feel intentional, grounded, and alive.
This, combined with creating optimized rigs tailored to specific movements and using my technical skills to find smarter, more efficient ways to achieve the visuals I imagine — by taking creative detours — is what makes 3D animation so exciting to me. I love solving these kinds of puzzles, seeing the movement start to take shape and the object come to live.
In 2023-2024 I did 2 full-time studies at the same time, because I really love to challenge my self, so while studying Biology (my plan B), I began my Game Art studies (my plan A) — not just because games are fun, but because I’ve been enamored with art ever since I was little. Paired with my passion for coding — or “technical puzzling,” as I like to call it — Game Art I discovered was the perfect fit. Now in my second year, I'm diving deep into 3D animation and rigging — areas where both my artistic eye and technical curiosity come together.